I don’t think any of the participants in that conversation were trying to mislead anyone, and I certainly wouldn’t attribute any malice to the decision not to release on PC, but it certainly is an interesting question as to why this is happening. Clearly the two EA employees are trying to be diplomatic, and I get the feeling that Johnson was just being direct and passing on a question he’d heard his fans raise, perhaps unknowingly opening a can of worms. Quite an amusing conversation, given the present-day context of a PC version of UFC4 having indeed fallen off the radar. Obviously there’s work to be done to make sure it’s optimized for that platform, but it’s something definitely we’re looking at in the future. It’s not hard, we can do it, I know dev team develops on PC. Johnson: So we’re getting UFC 4 confirmed? We just dropped that ĭe Vellis: But for UFC 3, we just focus on the two consoles. When you look ahead to the potential UFC 4, it’s definitely on the radar. Harrower: Oh man, everyone asks that question, and I can’t answer, maybe Mark can answer it, I don’t know.ĭe Vellis: Well Xbox and PS4 have just been our top priorities. Johnson: Why not PC yet? Is it hard to convert it over to PC or? Here’s the pertinent part of the conversation: The stream was a casual play session with former UFC Flyweight Champion Demetrious Johnson joining Geoff Harrower (Lead Gameplay Engineer) and Marc De Vellis (Senior Producer). We don’t have any kind of comment or statement from EA that would explain this decision, although in a stream promoting the launch of the previous game in the series, UFC 3, this topic did come up. Madden NFL 21 – MVP Edition Why Is EA UFC 4 Not On PC? They even have their Origin Acess subscription service, which would surely get a boost from having another big game in its library, plus we’re expecting EA Access to launch on Steam sometime soon.ĮA’s FIFA and Madden are at least available on PC for the time being: It’s hard to imagine that EA would struggle with the logistics side of releasing a game on PC, they release many games on PC each year. What gives? I’m sure there would be plenty of players around the world that would love to play the official UFC game on PC, but EA arent’ even giving them the option. Outside of EA’s licensed sports titles, you have to go back to 2013’s Peggle 2 to find an EA game that was on multiple consoles, but not on PC. Along with the NBA Live, UFC is the only other major series to remain exclusive to consoles. In the case of FIFA, that’s been on PC for over a decade. In the case of Madden, that’s been on PC since 2018. This is perhaps particularly strange because, for the most part, this doesn’t really fit how EA treats any of their other games. This isn’t the case for absolutely every game though and in the case of EA Sports’ upcoming UFC game, EA UFC 4, there are currently no announced plans for any PC version whatsoever. 2020 is a good time to play on a high-end gaming PC, and not necessarily need a console to avoid missing out on specific games you want to play. Generally, though, if it’s a major Western games publisher, the likes of Ubisoft, Activision Blizzard, Bethesda, Take Two, or Bandai Namco, we tend to get all of their games that are on consoles also made available on PC. Although even Sony is showings signs of being more open to PC versions of their games like Death Stranding and Horizon Zero Dawn. And, of course, we still see Sony and Nintendo focus on keeping their own first-party games exclusive to their respective consoles. There are, of course, still some exceptions, sometimes due to negotiations resulting in some kind of exclusivity situation, sometimes due to risk-averse management decisions that are not confident there’s a market for their games on PC. These days, thankfully, it’s pretty standard operating procedure for most large games from big publishers to hit PC alongside Playstation and Xbox versions. It’s not too long ago that the question of whether a game would be gracing the almighty gray box was a pressing issue surrounding any game announcement, where if you wind back the clock a decade it was routine for many big games to skip releasing on PC, and focus just on the console versions.
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